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This integration is available on the Integrations page.

The Third Person Controller is integrated with Rewired, Control Freak, InControl, and Easy Touch for alternate input implementations. In order to use one of these integrations, the corresponding Input component should be used instead of UnityInput. Ensure the UnityInput component has been removed after adding a third party input integration. For example, if you want to use Rewired, the RewiredInput component should be added and the UnityInput component removed. The Third Person Controller will always use this input implementation instead of Unity's InputManager.

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